Wednesday, November 28, 2007

Future



Modelling Lighting,Texturing

Detail modelling done in maya and only bump maps for texturing and occlusion pass for lighting done in maya. Remaining comp done in photo shop.

set03 Tex

Modelling, Texturing, lighting

Basic cubes i have used for modelling and paint effects used for plant. Only one light used for this entire scene.

Monday, May 21, 2007

Lamppost final gather

This is same image with 3 lights and finalgather in mental ray.

Friday, May 18, 2007

Lamppost

This is my new image which i have done modeling texturing and lighting using Maya and photoshop.
modelling: Simple polygon modeling through Maya
Texturing: Maps using photo shop and cg textures .com
Lighting: Using 4 lights in Maya
Rendering: Software render

Saturday, May 5, 2007

SET01 Tex


I have done this image by using Maya and photo shop and using basic light with mental ray . please try to check this out and let me know if there is any comments

SET01 Occ


Basic lighting i have done for this. I used one spot light with final gather

SET01 Mesh


Here is mesh of another set which i have done in maya

Saturday, April 28, 2007

Old House


Here is the another view of the same old house

Old House

Here is the completed set which i did modelling texturing and lighting by using the following softwares
softwares used:
Maya,
Photoshop,
Modelling:
I model this set by seeing one of the photograph which i found in the library.
Texturing:
I textured it by garbing few images from net and by doing paint in photo shop.
Lighting:
Simply i used GI with one Key light

SET2MESH


Here is mesh image of the set which i have done modelling for the file

Wednesday, April 25, 2007

SET2

Here is the model i have done in maya by using polygen modelling. For lighting i have used two spotlights and rendered this image with final gather option in mental ray.

Texturing is work in progress